Actual source code: baij.h

  1: /* $Id: baij.h,v 1.35 2001/08/07 03:02:55 balay Exp $ */

 5:  #include src/mat/matimpl.h


  8: /*  
  9:   MATSEQBAIJ format - Block compressed row storage. The i[] and j[] 
 10:   arrays start at 0.
 11: */

 13: /* This header is shared by the SeqSBAIJ matrix */
 14: #define SEQBAIJHEADER \
 15:   PetscTruth       sorted;       /* if true, rows are sorted by increasing columns */                \
 16:   PetscTruth       roworiented;  /* if true, row-oriented input, default */                          \
 17:   int              nonew;        /* 1 don't add new nonzeros, -1 generate error on new */            \
 18:   PetscTruth       singlemalloc; /* if true a, i, and j have been obtained with                      \
 19:                                         one big malloc */                                            \
 20:   int              bs,bs2;       /* block size, square of block size */                              \
 21:   int              mbs,nbs;      /* rows/bs, columns/bs */                                           \
 22:   int              nz,maxnz;     /* nonzeros, allocated nonzeros */                                  \
 23:   int              *diag;        /* pointers to diagonal elements */                                 \
 24:   int              *i;           /* pointer to beginning of each row */                              \
 25:   int              *imax;        /* maximum space allocated for each row */                          \
 26:   int              *ilen;        /* actual length of each row */                                     \
 27:   int              *j;           /* column values: j + i[k] - 1 is start of row k */                 \
 28:   MatScalar        *a;           /* nonzero elements */                                              \
 29:   IS               row,col,icol; /* index sets, used for reorderings */                              \
 30:   PetscScalar      *solve_work;  /* work space used in MatSolve */                                   \
 31:   int              reallocs;     /* number of mallocs done during MatSetValues()                     \
 32:                                     as more values are set then were preallocated */                 \
 33:   PetscScalar      *mult_work;   /* work array for matrix vector product*/                           \
 34:   PetscScalar      *saved_values;                                                                    \
 35:                                                                                                      \
 36:   PetscTruth       keepzeroedrows; /* if true, MatZeroRows() will not change nonzero structure */    \
 37:                                                                                                      \
 38:   int              setvalueslen;   /* only used for single precision */                              \
 39:   MatScalar        *setvaluescopy; /* area double precision values in MatSetValuesXXX() are copied   \
 40:                                       before calling MatSetValuesXXX_SeqBAIJ_MatScalar() */          \
 41:                                                                                                      \
 42:   PetscTruth       pivotinblocks;  /* pivot inside factorization of each diagonal block */           \
 43:                                                                                                      \
 44:   int              *xtoy,*xtoyB;     /* map nonzero pattern of X into Y's, used by MatAXPY() */      \
 45:   Mat              XtoY;             /* used by MatAXPY() */                                         \
 46:   PetscScalar      *idiag;           /* inverse of block diagonal  */                                \
 47:   PetscTruth       idiagvalid;       /* if above has correct/current values */

 49: typedef struct {
 50:   SEQBAIJHEADER
 51: } Mat_SeqBAIJ;

 53: EXTERN int MatILUFactorSymbolic_SeqBAIJ(Mat,IS,IS,MatFactorInfo*,Mat *);
 54: EXTERN int MatDuplicate_SeqBAIJ(Mat,MatDuplicateOption,Mat*);
 55: EXTERN int MatMissingDiagonal_SeqBAIJ(Mat);
 56: EXTERN int MatMarkDiagonal_SeqBAIJ(Mat);

 58: EXTERN int MatLUFactorSymbolic_SeqBAIJ(Mat,IS,IS,MatFactorInfo*,Mat*);
 59: EXTERN int MatLUFactor_SeqBAIJ(Mat,IS,IS,MatFactorInfo*);
 60: EXTERN int MatIncreaseOverlap_SeqBAIJ(Mat,int,IS*,int);
 61: EXTERN int MatGetSubMatrix_SeqBAIJ(Mat,IS,IS,int,MatReuse,Mat*);
 62: EXTERN int MatGetSubMatrices_SeqBAIJ(Mat,int,const IS[],const IS[],MatReuse,Mat*[]);
 63: EXTERN int MatMultTranspose_SeqBAIJ(Mat,Vec,Vec);
 64: EXTERN int MatMultTransposeAdd_SeqBAIJ(Mat,Vec,Vec,Vec);
 65: EXTERN int MatScale_SeqBAIJ(const PetscScalar*,Mat);
 66: EXTERN int MatNorm_SeqBAIJ(Mat,NormType,PetscReal *);
 67: EXTERN int MatEqual_SeqBAIJ(Mat,Mat,PetscTruth*);
 68: EXTERN int MatGetDiagonal_SeqBAIJ(Mat,Vec);
 69: EXTERN int MatDiagonalScale_SeqBAIJ(Mat,Vec,Vec);
 70: EXTERN int MatGetInfo_SeqBAIJ(Mat,MatInfoType,MatInfo *);
 71: EXTERN int MatZeroEntries_SeqBAIJ(Mat);

 73: EXTERN int MatSeqBAIJ_UpdateFactorNumeric_NaturalOrdering(Mat);
 74: EXTERN int MatSeqBAIJ_UpdateSolvers(Mat);

 76: EXTERN int MatSolve_SeqBAIJ_Update(Mat,Vec,Vec);
 77: EXTERN int MatSolve_SeqBAIJ_1(Mat,Vec,Vec);
 78: EXTERN int MatSolve_SeqBAIJ_1_NaturalOrdering(Mat,Vec,Vec);
 79: EXTERN int MatSolve_SeqBAIJ_2(Mat,Vec,Vec);
 80: EXTERN int MatSolve_SeqBAIJ_2_NaturalOrdering(Mat,Vec,Vec);
 81: EXTERN int MatSolve_SeqBAIJ_3(Mat,Vec,Vec);
 82: EXTERN int MatSolve_SeqBAIJ_3_NaturalOrdering(Mat,Vec,Vec);
 83: EXTERN int MatSolve_SeqBAIJ_4(Mat,Vec,Vec);
 84: EXTERN int MatSolve_SeqBAIJ_4_NaturalOrdering(Mat,Vec,Vec);
 85: #if defined(PETSC_HAVE_SSE)
 86: EXTERN int MatSolve_SeqBAIJ_4_SSE_Demotion(Mat,Vec,Vec);
 87: EXTERN int MatSolve_SeqBAIJ_4_NaturalOrdering_SSE_Demotion(Mat,Vec,Vec);
 88: EXTERN int MatSolve_SeqBAIJ_4_NaturalOrdering_SSE_Demotion_usj(Mat,Vec,Vec);
 89: #endif
 90: EXTERN int MatSolve_SeqBAIJ_5(Mat,Vec,Vec);
 91: EXTERN int MatSolve_SeqBAIJ_5_NaturalOrdering(Mat,Vec,Vec);
 92: EXTERN int MatSolve_SeqBAIJ_6(Mat,Vec,Vec);
 93: EXTERN int MatSolve_SeqBAIJ_6_NaturalOrdering(Mat,Vec,Vec);
 94: EXTERN int MatSolve_SeqBAIJ_7(Mat,Vec,Vec);
 95: EXTERN int MatSolve_SeqBAIJ_7_NaturalOrdering(Mat,Vec,Vec);
 96: EXTERN int MatSolve_SeqBAIJ_N(Mat,Vec,Vec);

 98: EXTERN int MatSolveTranspose_SeqBAIJ_Update(Mat,Vec,Vec);
 99: EXTERN int MatSolveTranspose_SeqBAIJ_1(Mat,Vec,Vec);
100: EXTERN int MatSolveTranspose_SeqBAIJ_1_NaturalOrdering(Mat,Vec,Vec);
101: EXTERN int MatSolveTranspose_SeqBAIJ_2(Mat,Vec,Vec);
102: EXTERN int MatSolveTranspose_SeqBAIJ_2_NaturalOrdering(Mat,Vec,Vec);
103: EXTERN int MatSolveTranspose_SeqBAIJ_3(Mat,Vec,Vec);
104: EXTERN int MatSolveTranspose_SeqBAIJ_3_NaturalOrdering(Mat,Vec,Vec);
105: EXTERN int MatSolveTranspose_SeqBAIJ_4(Mat,Vec,Vec);
106: EXTERN int MatSolveTranspose_SeqBAIJ_4_NaturalOrdering(Mat,Vec,Vec);
107: EXTERN int MatSolveTranspose_SeqBAIJ_5(Mat,Vec,Vec);
108: EXTERN int MatSolveTranspose_SeqBAIJ_5_NaturalOrdering(Mat,Vec,Vec);
109: EXTERN int MatSolveTranspose_SeqBAIJ_6(Mat,Vec,Vec);
110: EXTERN int MatSolveTranspose_SeqBAIJ_6_NaturalOrdering(Mat,Vec,Vec);
111: EXTERN int MatSolveTranspose_SeqBAIJ_7(Mat,Vec,Vec);
112: EXTERN int MatSolveTranspose_SeqBAIJ_7_NaturalOrdering(Mat,Vec,Vec);

114: EXTERN int MatLUFactorNumeric_SeqBAIJ_1(Mat,Mat*);
115: EXTERN int MatLUFactorNumeric_SeqBAIJ_2(Mat,Mat*);
116: EXTERN int MatLUFactorNumeric_SeqBAIJ_2_NaturalOrdering(Mat,Mat*);
117: EXTERN int MatLUFactorNumeric_SeqBAIJ_3(Mat,Mat*);
118: EXTERN int MatLUFactorNumeric_SeqBAIJ_3_NaturalOrdering(Mat,Mat*);
119: EXTERN int MatLUFactorNumeric_SeqBAIJ_4(Mat,Mat*);
120: EXTERN int MatLUFactorNumeric_SeqBAIJ_4_NaturalOrdering(Mat,Mat*);
121: #if defined(PETSC_HAVE_SSE)
122: EXTERN int MatLUFactorNumeric_SeqBAIJ_4_NaturalOrdering_SSE(Mat,Mat*);
123: EXTERN int MatLUFactorNumeric_SeqBAIJ_4_NaturalOrdering_SSE_usj(Mat,Mat*);
124: #else
125: #endif
126: EXTERN int MatLUFactorNumeric_SeqBAIJ_5(Mat,Mat*);
127: EXTERN int MatLUFactorNumeric_SeqBAIJ_5_NaturalOrdering(Mat,Mat*);
128: EXTERN int MatLUFactorNumeric_SeqBAIJ_6(Mat,Mat*);
129: EXTERN int MatLUFactorNumeric_SeqBAIJ_6_NaturalOrdering(Mat,Mat*);
130: EXTERN int MatLUFactorNumeric_SeqBAIJ_7(Mat,Mat*);
131: EXTERN int MatLUFactorNumeric_SeqBAIJ_7_NaturalOrdering(Mat,Mat*);
132: EXTERN int MatLUFactorNumeric_SeqBAIJ_N(Mat,Mat*);

134: EXTERN int MatMult_SeqBAIJ_1(Mat,Vec,Vec);
135: EXTERN int MatMult_SeqBAIJ_2(Mat,Vec,Vec);
136: EXTERN int MatMult_SeqBAIJ_3(Mat,Vec,Vec);
137: EXTERN int MatMult_SeqBAIJ_4(Mat,Vec,Vec);
138: EXTERN int MatMult_SeqBAIJ_5(Mat,Vec,Vec);
139: EXTERN int MatMult_SeqBAIJ_6(Mat,Vec,Vec);
140: EXTERN int MatMult_SeqBAIJ_7(Mat,Vec,Vec);
141: EXTERN int MatMult_SeqBAIJ_N(Mat,Vec,Vec);

143: EXTERN int MatMultAdd_SeqBAIJ_1(Mat,Vec,Vec,Vec);
144: EXTERN int MatMultAdd_SeqBAIJ_2(Mat,Vec,Vec,Vec);
145: EXTERN int MatMultAdd_SeqBAIJ_3(Mat,Vec,Vec,Vec);
146: EXTERN int MatMultAdd_SeqBAIJ_4(Mat,Vec,Vec,Vec);
147: EXTERN int MatMultAdd_SeqBAIJ_5(Mat,Vec,Vec,Vec);
148: EXTERN int MatMultAdd_SeqBAIJ_6(Mat,Vec,Vec,Vec);
149: EXTERN int MatMultAdd_SeqBAIJ_7(Mat,Vec,Vec,Vec);
150: EXTERN int MatMultAdd_SeqBAIJ_N(Mat,Vec,Vec,Vec);
151: EXTERN int MatLoad_SeqBAIJ(PetscViewer,const MatType,Mat*);

153: #endif