Draw

This class is used for drawing on a Picture, a Window, a Printer, a Drawing, or a DrawingArea object.

Before starting drawing anything, you must call the Begin method by passing it the object where you want to draw.

Then you can call any of the drawing methods to draw points, lines, texts, pictures...

When your drawing is finished, you must call the End method.

This class is static.


Properties  Methods 
BackColor  Background  Clip  FillColor  FillStyle  FillX  FillY  Font  ForeColor  Foreground  Invert  LineStyle  LineWidth  Transparent    Begin  Drawing  Ellipse  End  Image  Line  Picture  Point  Polygon  Polyline  Rect  Text  TextHeight  TextWidth  Tile