#include "SceneBody.h"
#include "OsgCollision.h"
#include "KinematicsBar.h"
#include "BodyBar.h"
#include "LinkSelectionView.h"
#include <cnoid/Link>
#include <cnoid/JointPath>
#include <cnoid/MessageView>
#include <cnoid/TimeBar>
#include <cnoid/ItemTreeView>
#include <cnoid/VrmlToOsgConverter>
#include <cnoid/OsgOutlineFx>
#include <cnoid/OsgNormalVisualizer>
#include <cnoid/MenuManager>
#include <cnoid/ConnectionSet>
#include <cnoid/ScenePieces>
#include <cnoid/LeggedBody>
#include <cnoid/PinDragIK>
#include <cnoid/PenetrationBlocker>
#include <osg/Version>
#include <osg/Material>
#include <osg/BlendFunc>
#include <osg/MatrixTransform>
#include <osg/ComputeBoundsVisitor>
#include <osgManipulator/Projector>
#include <osgGA/GUIEventAdapter>
#include <osgFX/Scribe>
#include <boost/bind.hpp>
#include <boost/format.hpp>
#include <iostream>
#include "gettext.h"